Is there any interest to keep babo alive
+6
Geronimo
.Fenomén.
Nath
cnik
Someone
Flamy
10 posters
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Is there any interest to keep babo alive
https://eurobabo.forumotion.com/t1487-zooka-once-and-for-all?vote=viewresult
I'm clearly referring to that thread.
arguments against disabling:
-The weapon is integrated in babo.
-It's not op
-"lol, bazooka is normal weapon" (kinda the same as 1st)
arguments for disabling:
-If there'd be an instant kill button integrated in babo, you'd clearly disable it - furthermore, why is 'Kamikaze Nuke" disabled. Everything shud be enabled then.
-Even if it wasn't op (which it is on many maps) the screenshake alone is destroying the fluent gameplay of babo, additionally it damages ridicously?
-It is op (at this point I can think of peoples counter view: "ft is op? dual is op? smg is op? disable all"
=> not even considering to answer seriously on that.
- It's completely destroying the overall gameplay and attitude of at least 50% of people playing rs (which earlier or later ragepick it too) - I don't play a single schooly, where nobody complains about zooka.
I don't want to discuss any other weapon here, it's about zooka which in fact is the highest danger to the future of babo; take it as a cry and flame me, or give me some plausible arguments, which I might have not understood why Zooka makes Babo so much fun (for everyone).
Also I'd like to see another poll with a motivation to realize its result (like 51% for disabling; do it with every weapon if you argue like I've mentioned))
A compromise would be one server only with disabled zooka.
For myself I won't play any clan match with a zooker participating.
Stay ontopic thanks
I'm clearly referring to that thread.
arguments against disabling:
-The weapon is integrated in babo.
-It's not op
-"lol, bazooka is normal weapon" (kinda the same as 1st)
arguments for disabling:
-If there'd be an instant kill button integrated in babo, you'd clearly disable it - furthermore, why is 'Kamikaze Nuke" disabled. Everything shud be enabled then.
-Even if it wasn't op (which it is on many maps) the screenshake alone is destroying the fluent gameplay of babo, additionally it damages ridicously?
-It is op (at this point I can think of peoples counter view: "ft is op? dual is op? smg is op? disable all"
=> not even considering to answer seriously on that.
- It's completely destroying the overall gameplay and attitude of at least 50% of people playing rs (which earlier or later ragepick it too) - I don't play a single schooly, where nobody complains about zooka.
I don't want to discuss any other weapon here, it's about zooka which in fact is the highest danger to the future of babo; take it as a cry and flame me, or give me some plausible arguments, which I might have not understood why Zooka makes Babo so much fun (for everyone).
Also I'd like to see another poll with a motivation to realize its result (like 51% for disabling; do it with every weapon if you argue like I've mentioned))
A compromise would be one server only with disabled zooka.
For myself I won't play any clan match with a zooker participating.
Stay ontopic thanks
Flamy- Spamming Babo
- Clan : )!(
Re: Is there any interest to keep babo alive
It's true. I hate zooka too. Disable it
Someone- Babo Spam-a-lot
- Age : 22
Location : Romania
Re: Is there any interest to keep babo alive
What if screen shaking got disabled? Would that solve your problems with it? :]
cnik- First CAT Winner; Babo-Wan Kenobi
- Clan : old whiny grumpy balls
Re: Is there any interest to keep babo alive
YEScnik wrote:What if screen shaking got disabled? Would that solve your problems with it? :]
Nath- Sniper Froob
- Age : 32
Location : Stoke, England
Clan : Insomnia
Re: Is there any interest to keep babo alive
cnik wrote:What if screen shaking got disabled? Would that solve your problems with it? :]
be fast, be furious
Geronimo- Mr. Stubborn
- Age : 37
Location : Croatia, Zagreb
Clan : Invisibles
Re: Is there any interest to keep babo alive
Yeah, I'd say the screen shake and sudden Fps drop is the biggest problem.
I've never found it fun playing with zooka either, but people are all different mate.
I've never found it fun playing with zooka either, but people are all different mate.
Devil- I am a Babo in real life!
- Age : 35
Clan : V
Re: Is there any interest to keep babo alive
no comment @ feno
@ devil: the majority who don't play zooka, don't want others to do so neither
@ devil: the majority who don't play zooka, don't want others to do so neither
Flamy- Spamming Babo
- Clan : )!(
Re: Is there any interest to keep babo alive
Kamikaze is only disabled on rs 1 and 2. It's because it's bugged in the server version used on those servers. The rest of rs servers have nuke enabledFlamy wrote:-If there'd be an instant kill button integrated in babo, you'd clearly disable it - furthermore, why is 'Kamikaze Nuke" disabled. Everything shud be enabled then.
Re: Is there any interest to keep babo alive
The biggest problem I've had with Zook is how powerful it is in team combat. It might not be the easiest weapon to use in a raw 1 on 1, but all it takes is for someone to remote det, followed by 1 smg bullet and you're taken out. On top of that the screenshake makes that nearly impossible to avoid. I think it needs a combination of things, smaller explosion radius and damage, and possibly no screenshake. You could even increase the projectile's speed itself to make it a more skillful weapon.
NoMercy- Medium Babo
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